![]() Can rearm Crimson Guard and Mekansm, but does not reset their stack restriction timer.Allied items in his inventory or backpack do not have their cooldowns reset.Courier) or dropped items are unaffected. Items in the stash, in other units' inventories (e.g.Does not reset the damage mute cooldown of Blink Dagger-based items.Does not reset charges on charge-based items (e.g.Visually resets the cooldown of Tranquil Boots, but does not skip the broken state.Aeon Disk, Arcane Boots, Black King Bar, Hand of Midas, Helm of the Dominator, Helm of the Overlord, Linken's Sphere, Meteor Hammer, Pipe of Insight, Refresher Orb, Refresher Shard and Neutral Items.The following items' cooldowns are not reset by Rearm:.Only resets cooldown of items owned by Tinker, in his inventory and backpack.Since buildings are not directly targeted, the destruction of the building or loss of Outposts does not cancel the teleport.Enchant) during the channeling, the teleport gets canceled, wasting the cooldown and mana cost. When the targeted unit dies or changes ownership (e.g.The targeted unit's priority is lowered, meaning it is attacked as the last auto-attack target by other units.Provides 200 range flying vision at the destination point for 4.5 seconds, even if the channeling is canceled.The mark is in the player's color and lasts as long as the channeling does. Also marks the point on the minimap for allies.The visual effect is also visible while teleporting to invisible allies.The sound and visual effects are visible and audible to everyone.During the channeling, the teleport destination is marked with a visual effect in the same color as the player, and a sound is played.Disjoints projectiles upon teleporting. ![]() Instead, it uses the minimum teleport distance. ![]() Level 2 can target non-hero units as well, and level 3 can target allied heroes as well.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |